Coming Q2 2025 (Pro feature)
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Achievement Planner

Stop staring at 1,500 achievements wondering where to start. Get a plan.

The Problem

You want comp cape. You open the achievement tab. There are 1,547 achievements. You close the tab.

Completionist Cape requires: all quests, all music tracks, all spells unlocked, 99 Invention, 150+ boss achievements, Reaper title, max reputation in 8 factions, 120 Slayer/Herblore/Farming, Arc completion, Ports completion, and 200+ miscellaneous tasks. It's paralyzing. Where do you even START? Which achievements unlock others? Which are time-gated (daily/weekly)? Which are quick vs. 100-hour grinds? You need a PLAN. The in-game interface just shows a flat list of 1,500 items. No prioritization. No roadmap. No progress tracking that actually makes sense. Comp cape feels impossible because you can't break it into steps.

"I've wanted comp cape for 3 years but every time I look at the requirements I just... don't know where to begin."

โ€” Reddit r/runescape - Comp Cape Discussion

"Why doesn't RS3 have an achievement roadmap? Break comp down into phases: Easy โ†’ Medium โ†’ Hard โ†’ Insane. Give me structure."

โ€” RS Forums - Suggestions

Achievement Planner breaks comp/trim/MQC into phases. Shows exactly what to do next. Makes the impossible feel achievable.

Select your goal: Comp Cape, Trim Comp, MQC, or custom. Achievement Planner analyzes what you've completed and generates a prioritized roadmap. Phase 1: Quick wins (50 easy achievements). Phase 2: Skill requirements (120s). Phase 3: Time-gated content (Ports, Arc, dailies). Phase 4: Grinds (boss titles, misc tasks). You see clear progress. You don't feel overwhelmed. You get comp cape.

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Track all 1,500+ achievements with smart filtering

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Auto-generate roadmap for Comp/Trim/MQC

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Priority suggestions: 'Do these 10 achievements next'

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Progress visualization: see how close you are (X% to comp)

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Time-gated achievement tracker (dailies, weeklies, monthlies)

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Milestone celebrations when you hit major checkpoints

How It Works

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Smart Roadmap Generation

Select goal: Comp Cape. Planner analyzes your account โ†’ generates custom roadmap. 'Phase 1 (2 weeks): Complete 47 quick achievements. Phase 2 (3 months): 120 Slayer/Herb/Farm. Phase 3 (6 months): Ports/Arc. Phase 4 (varies): Boss titles.' Structured plan replaces overwhelm.

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Visual Progress Tracking

See progress bar: 'Comp Cape: 68% complete (1,048/1,547 achievements).' Break down by category: Quests 100%, Combat 85%, Skilling 72%, etc. Celebrate milestones: '70% complete! You're almost there!'

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Dynamic Priority Suggestions

Planner suggests: 'Do these 10 achievements next (optimal order based on your stats/progress).' Auto-updates when you complete one. Always know what to work on TODAY without analysis paralysis.

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Time-Gated Achievement Tracker

Comp requires dailies (Ports voyages, Arc contracts, etc.). Planner tracks: 'You need 90 more Ports voyages (30 days at 3/day).' Shows realistic ETA accounting for time gates, not just grind hours.

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Dependency Mapping

Some achievements require others first. Planner shows: 'To unlock X, you need to complete Y and Z first.' Prevents wasting time on achievements you can't complete yet. Optimizes order.

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Milestone Celebrations

Hit 50% complete? Celebration popup. Finish all quests? Achievement unlocked. Complete final requirement? COMP CAPE EARNED notification. Gamifies the grind. Keeps motivation high.

Real-World Use Cases

The Comp Cape Grinder (Fresh Start)

You just maxed all skills. Ready to push for comp. 1,547 achievements remaining.

1.Open Achievement Planner, set goal: Comp Cape
2.Planner generates roadmap: '12-18 months estimated based on your account'
3.Phase 1 (Month 1-2): Complete 200 quick achievements (low-hanging fruit)
4.Phase 2 (Month 3-6): Grind 120 Slayer/Herb/Farm + Reaper title
5.Phase 3 (Month 7-12): Ports, Arc, time-gated content
6.Phase 4 (Month 12-18): Final boss grinds, miscellaneous tasks
7.Follow roadmap, hit comp cape in 16 months (instead of quitting after 3 months of aimless grinding)

โœ“ Structured plan prevents burnout, makes comp feel achievable

The Trim Comp Pusher (Already Have Comp)

You have comp. Now you want trim. 200 additional requirements.

1.Switch goal from Comp to Trim Comp
2.Planner filters to show ONLY trim requirements you're missing
3.Priority list: 'Finish Castle Wars req (50 hours). Complete all hard mode bosses. Max all Arc unlocks.'
4.Track progress: 'Trim: 34% complete (68/200 additional achievements)'
5.Work through list systematically instead of randomly

โœ“ Trim cape in 6-9 months instead of 'someday maybe never'

The MQC Hunter (Quest Completionist)

You love quests. Want Master Quest Cape but it has hidden requirements.

1.Set goal: Master Quest Cape
2.Planner shows ALL requirements (not just quests): 'You need 270 quest points + all lore books + all journal pages + Kudos + ...'
3.Shows hidden reqs most players miss: '12 Archaeology mystery journals incomplete'
4.Track progress: 'MQC: 88% complete (4 journals left)'
5.Get MQC without missing obscure requirements

โœ“ Complete MQC requirements without wiki-checking every task

Achievement Planner vs. In-Game Interface vs. Wiki Guides

Why smart planning beats flat lists and manual research

FeatureRuneSquireManualWiki
Prioritized roadmapโœ“Flat list (1,500 items)Manual planning
Progress trackingVisual % + categoriesX/1547 count onlyNone
Time-gated trackingโœ“โœ—Manual calculation
Dependency mappingAuto-detectedHiddenSometimes listed
Dynamic suggestionsAI-poweredโœ—Static guide
Overwhelm factorLow (phased plan)Very highMedium

Frequently Asked Questions

Multi-factor prioritization algorithm:

  • Time required: Quick achievements ranked higher (early wins = motivation)
  • Dependencies: Must complete prerequisites before locked achievements
  • Time-gating: Dailies/weeklies prioritized early (so they run in background)
  • Your current stats: If you're 115 Slayer, Slayer achievements rank higher
  • Community data: Which achievements comp capers do first (proven path)

Result: Roadmap that minimizes time waste and prevents dead ends.

Want early access to Achievement Planner?