Coming Q1 2025 (Free feature)
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Live XP Tracker

Stop guessing your XP rates. See exactly how fast you're leveling. In real-time.

The Problem

You're training Herblore. Is 400k XP/hour good? Bad? You have no idea. RuneMetrics Pro costs $6/month.

You're clicking through bank presets making overloads. You FEEL like you're being efficient. But are you? How does your rate compare to wiki methods? Is portable well worth it? Is your click speed the bottleneck? You have NO DATA. RuneMetrics Pro costs $6/month and only shows XP AFTER the session endsโ€”not during. You can't adjust mid-session. You're training blind. Grinding for hours with zero feedback on whether you're wasting time.

"I wish I could see XP/hour WHILE I'm training so I know if I should switch methods. RuneMetrics only shows it after I'm done."

โ€” Reddit r/runescape - Skilling Discussion

"I'm not paying $6/month for RuneMetrics just to see XP rates. That's half a bond."

โ€” Twitter - RS3 Community

Live XP Tracker shows your XP/hour in real-time. On-screen. Updating every second. Free.

Small overlay on your screen: 'Herblore: 385k XP/hr โ€ข 42 minutes to 99.' That's it. You instantly know: are you being efficient? Should you switch training spots? How long until your goal? No alt-tabbing. No $6/month subscription. Just live stats.

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Real-time XP/hour overlay (updates every second)

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Session tracking: XP gained, time trained, profit/loss

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Time-to-level projections: 'X hours until 99 at current rate'

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Skill-specific tracking (works for all 28 skills + invention)

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Export session data to CSV for spreadsheet analysis

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100% free (no RuneMetrics Pro required)

How It Works

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Real-Time XP/Hour Overlay

Small overlay shows current skill and XP/hour. 'Mining: 87k XP/hr.' Updates live as you train. See your rate DROP when you bank. See it SPIKE when you use aura. Instant feedback.

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Time-to-Level Projections

'4.3M XP to 99 Herblore. At current rate: 11 hours 22 minutes.' Realistic ETA based on YOUR actual rate (not wiki's theoretical max). Adjust expectations in real-time.

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Session Statistics Dashboard

After training: see detailed breakdown. 'Session: 2hr 15min. XP gained: 850k. Average rate: 377k/hr. GP spent: 12.5M. Cost per XP: 14.7 gp.' Full session replay.

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Multi-Skill Tracking

Training multiple skills at once (e.g., Slayer gives combat XP)? Tracker shows ALL skills gaining XP simultaneously. 'Slayer: 120k/hr โ€ข Ranged: 340k/hr โ€ข HP: 113k/hr.'

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Session History & Export

Keep history of all training sessions. Compare this week's rates to last week. Export to CSV: analyze trends, track improvement over time, share with clan for method comparison.

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Goal Milestone Alerts

Set custom goals: 'Alert me at 5M XP' or 'Alert me when 2 hours passed.' Get notification โ†’ review rates โ†’ decide to continue or stop. No more accidental 8-hour sessions.

Real-World Use Cases

The Method Tester (Which training method is faster?)

You're debating: Crystallize grenwalls vs. Big chin vs. Herb runs for Hunter XP

1.Try Crystallize grenwalls for 15 minutes
2.Live XP Tracker shows: '214k XP/hr'
3.Switch to Big Chinchompa, train 15 min
4.Tracker shows: '189k XP/hr'
5.Try Player-Owned Farm daily, see XP gains
6.Compare all three โ†’ pick the best method FOR YOUR PLAYSTYLE

โœ“ Data-driven training decisions instead of guessing

The Efficiency Optimizer (Am I doing this right?)

You're doing Arch-Glacor for Invention XP. Is your setup optimal?

1.Enable Live XP Tracker during kills
2.See: 'Invention: 420k XP/hr'
3.Wiki says method should be 550k/hr
4.Realize you're missing scavenging perk
5.Add perk, re-check rate: '530k XP/hr' (much better)

โœ“ Identify gaps between your rate and theoretical max

The Goal Grinder (How long until 120?)

You're pushing for 120 Archaeology. Need motivation.

1.Enable Live XP Tracker with goal set: 120 Arch
2.See projection: '87 hours remaining at current rate'
3.Track daily: '87hr โ†’ 81hr โ†’ 74hr...'
4.Watching countdown provides motivation and realistic expectations
5.Hit 120 knowing EXACTLY how much time it took

โœ“ Stay motivated with visible progress toward big goals

Live XP Tracker vs. RuneMetrics Pro vs. Manual Calculation

Why free real-time tracking beats $6/month delayed stats

FeatureRuneSquireManualWiki
Real-time XP/hourโœ“End of session onlyManual math
Time-to-level projectionsโœ“โœ—โœ—
Session historyโœ“Last 30 days onlyโœ—
Export dataCSVโœ—โœ—
CostFree$5.99/monthFree
In-game overlayโœ“Separate appAlt-tab

Frequently Asked Questions

Live XP Tracker is better for real-time tracking. RuneMetrics Pro has more historical depth.

Live XP Tracker advantages:

  • Shows XP/hour DURING session (not after)
  • Free (vs. $5.99/month)
  • In-game overlay (vs. separate interface)
  • Export to CSV for custom analysis

RuneMetrics Pro advantages:

  • Integrated directly into RS3 client
  • Drop logging (valuable drops tracked)
  • Jagex official (guaranteed long-term support)

Verdict: Use Live XP Tracker for active training feedback. Use RuneMetrics Pro if you want official drop logs and don't mind the cost.

Want early access to Live XP Tracker?